Showing posts with label MM64. Show all posts
Showing posts with label MM64. Show all posts

Wednesday, May 8, 2024

The last Four... and a half

I couldn't move to the next project until I painted the last models lying on my desk. 

So, here they are, two classic spearmen (with head swaps), one modified halberdier (spear and man heads replaced), and the drummer, protected by his personal bodyguard, an old Marauder Miniatures reference.

Since these guys are not supposed to be on the front rank (except the musician of course), I have used more black than white on them, quicker and easier to paint.




And the whole lot:


Tuesday, January 25, 2022

OWAC V - More crossbowmen

Back to my Swiss mercenar... sorry Grey Mountaineers, with a second regiment of quarellers, led by Wilhelm Tellson, renown for the deadly accuracy of his pistol crossbow... or the unbelievable luck of his page, Walter Swiftfoot. 


Of course, any ressemblance to legendary swiss characters is purely accidental...

Tell's Apple Shot - Relief sculpture around 1523 - Swiss National Museum

All the marksmen are clothed in the BlackHorns colours of black and yellow. A short summary of the colours I've used:
  • Yellow: basecoat: VMC Plague Brown; shadow: GW Reikland Fleshshade and P3 Bloodstone; highlights: base + VMC Pale Sand and Ivory, then pure Ivory;
  • Black: basecoat: VMC Extra Opaque Heavy Charcoil; shadows: GW Contrast Black Templar; highlights: the base + VGC Bone white; 
  • White: basecoat Andrea white paint set (darkest tone); shadows: TMP Strong Tone shade; highlights: basecoat + VMC Ivory or VMC Sky Grey;
  • Red: basecoat Andrea red paint set (2nd tone); shadows: VMC Dark Red and GW Contrast Flesh Tearers Red; highlights: VGC Hot Orange and VMC Basic Skin Tone.

In terms of miniatures, Wilhelm Tellson is a conversion of a MM11 champion, where the original handgun has been replaced by a pistol crossbow. 
 
 
The Swiftfoot brothers are MM64 halflings, transformed into musician and standard bearer. 
The other quarellers are basic MM15 models. 

The resulting rear and front ranks:


 
The whole band of apple shooters:
 

With this regiment, my collection of painted Marauder crossbowmen can be considered (almost) achieved! 


Next month, I should complete the 40 mandatory warriors with 10 additional pikemen.

Sunday, February 12, 2017

The treasurer and his secretary

I know, I know, two posts ago, I was annoucing the beginning of Pfeildorf's Watch, and now, I'm back with my old militia. The reason is simple: I've recently acquired an unreleased Marauder fighter equipped with a spear, and I couldn't but include him in the militia.

Hence this new citizen, assisted by a MM64 halfling (HL1), to lead a new rank of spearmen. The citizen is not from the Marauder range, as it was released to play the WFRP scenario Shadows Over Bögenhafen. But I'm pretty sure that this Teugen model was sculpted by Aly Morrison, and it will do the job in this Marauder army.

As for the halfling, I've replaced the fork by an imperial icon, and tried to sculpt a little tabard to bear the colors of his employer. In the end, I've opted for a reduced and simplified version of the militia's standard, considering that this late addition will represent the treasurer of the Guild House, rather than a new Guild Master.


Sunday, December 11, 2016

2016 re-cap

Last post of the year, it's time to have a look at what I have painted and collected over the last 11 and a half months.

Painting...

No suprise here, except a miniature for railway modelling and a Bood-Wargames dwarf , I've focused my efforts on my Empire army, using mainly the Marauder Miniatures sculpted by Aly Morrison and Trish Carden.

Since January, I've been able to paint 34 models, including 7 MM60 fighters, 10 MM62 citizens, 5 MM64 halflings, 7 MM65 flagellants, 1 MM41 ogre, 1 unreleased Marauder wizard and 3 Citadel miniatures (F2 fanatic, C46 mastersmith and TL8 merchant).



My first completed unit is the flagellants, painted using a faded palette of brown, green and grey colors. Considering what the 'Eavy Metal team painted 25 years ago, I wish I had added some details on the robes and the banner and used more colors. Well... maybe for the second batch of flagellants, initiated with a Citadel model sculpted by Aly Morrison.

(source: http://www.solegends.com/marauder/mm65flagellants.htm)
The second unit I'm working on is the militia hired by the Guildmasters of Pfeildorf. My initial plan was to use the leather tones of the gambesons to unify the different models (mainly composed of MM62 citizen). But over the last few months, I've realised that painting elaborate coat of arms designs was quite fun, and I've started to rework the militia by adding townsfolk and shield bearers. I still have one rank to paint (including the standard bearer and the musician) to consider this regiment complete: hopefully, Christmas holidays will be sufficient to paint the 5 missing models.

The third unit to complete is composed of hired soldiers, mainly equipped with great swords. Considering them as mercenaries is the only way I've found to include the fighters of the MM60 range. So far, only 5 models painted. More to come next year!

The fourth unit I have in mind are the 20 mandatory halberdiers of the 3rd edition army list... well, not much progress here, with only one beta-test model (shield to re-paint).

... and Collecting

2016 has been a great  year for the oldhammer collectors, with the release by Wargames Foundry / Warmonger Miniatures of the Empire Magic Users initially designed for Marauder Minatures. So far, I've only succeeded in painting Magic User MU9. Still 4 wizards to complete  (admittedly not the finest miniatures, particularly MU1 and MU3)

(From left to right: Magic Users MU1, MU3, MU6, MU7 and MU9 - check this link for further details)

On a more personal point of view, I've finally been able to complete my MM60 collection, by acquiring the last missing fighter (F20), and I'm slowly filling the gaps in the MM62  citizens.

Last but not least, I've been lucky enough to pick up two unreleased Marauder Miniatures: an archer (already identified by the CCM Wiki) and a crossbowman, never seen before. And in both cases, the sculpting job is really outstanding!


So what's next?

As I said, my top priority is the completion of the militia. After that, several possibilities:
  • adding a second rank of hired swords;
  • starting the halberdiers;
  • painting a regiment of archers (including the unreleased model).

Now my recent acquisition of the unreleased crossbowman raises a lot of questions: should I paint it, or try instead to find a way to make duplicates of it, so that I can field a regiment of 100% Marauder shooters? I'll see what I can do next year...

In the meantime, Merry Christmas and Happy New Year.

Sunday, November 20, 2016

The Cobblers' Guild Master and his shield bearer

Once again, not a Marauder model but a villager from the Citadel C46 range, the "mastersmith". No idea who sculpted it... As far as I know, it could be Aly Morrison or Trish Carden, which means that this addition wouldn't be totally irrelevant in a Marauder-only army (minus two).

As usual, the shield bearer is a halfling from the MM64 range (reference HL2): the scythe has been replaced by a dagger and I've simply glued a shield on the left arm.


Regarding the shield, I've simplified the coat of arms of the cobblers' guild of Vienna (check this blog for more details) by removing the arrow and the small details of the crown. Below the original:


So, that's it, my rank of weathy owners of Pfeildorf's militia is now ready for parade.



Still 5 militiamen to paint to complete the regiment...

Sunday, November 13, 2016

The Tanners' Guild Master and his shield bearer

This merchant model is not a Marauder Miniature, but since it was sculpted by Aly Morrison (for Talisman), let's say it's acceptable for my now "almost Marauder-only" Empire army. The shield bearer is a  converted MM64 halfling (HL3): right hand re-sculpted to hold the shield instead of the original flail.


Regarding the coat of arms of the Tanners' guild, I have opted for a sheep holding a spear with the militia's colors (red and white), inspired by the Lamb of God used by the wool merchants guild in Florence, or by the tanners' corporation of Grasse (France).



Not my brightest idea as, believe me or not, it's way easier to paint a two-headed eagle than an ordinary sheep...  On top of that, the lamb is probably too big for the shield, but when I realised it, I was too tired of painting again and again the face of this damn' sheep to re-start from zero.

So, for the moment, the merchant has been glued into place, and the halfling is simply put on the base: I'll see in the coming weeks if I find courage to paint a new shield for the Tanners' Guild.

Sunday, November 6, 2016

The Shearers' Guild Master and his shield bearer

Second addition to the rank of wealthy citizens leading the Guildhouse militia, this model was an unreleased Marauder Miniature for a long time. Lucky you (and me), this Magic User (former reference MU 9) is now available for almost free (compared to eBay standards!) as a "Time Warped Wizard" from Warmonger Miniatures.

As the city of Pfeildorf is renowned for its wool clothing industry, the guild master of the Shearers had to appear as a very rich citizen, and this wizard was the perfect match. As for the shield bearer (MM64 HL5), I've simply removed the right hand holding the spear and sculpted a new one holding the shield.


The arms of the guild are golden hand shears. A few examples can be found on the web (see below).

(source: The Vinkhuijzen Collection of Military Uniforms)



Now I'm still hesitating about the next Guild master: I have a few models, some of them sculpted by Aly Morrison, but unfortunately not from the Marauder Miniatures range. Should I break the Marauder-only rule for them? Or try to use some MM62 citizen, even if they're not as convincing as the ones already painted? We'll see...