Saturday, June 3, 2023

OWAC VI - Slagdarg the Torturer

Slagdarg is the official torturer of Castle Wittgenstein: not particularly bright, this mutant ogre is fully dedicated to his job, and keeps questioning his guests... without listening to their answers.

To build this character, I have modified the Gutlagg Executioner model designed by Jes Goodwin by separating the head from the body, trimming down the shoulders, then lenghtening the torso by adding the upper armour piece of a Kruleboyz boss. I thought the chains, locks and keys would fit nicely with the honorable profession of Mr. Slagdarg.

Slagdarg's mutations consist in a bright green skin with orange hairs on his arms. Not exactly my comfort zone... 

In the end, way too much time spent on this model:








May's production:

See you in June with what's left to paint!

OWAC VI - Shif Doppler and more guards

The 6th edition of the OWAC is close to the end, and all I've been able to paint as an army general is the lieutenant of the guards, Shif Doppler, and... more guards!

Shif Doppler has been heavily tainted by Chaos: he can turn his head and arms by 360 degrees, and his face is so corrupted that he's hiding it under a silver mask depicting a handsome youngman. 

In terms of miniature, I have used the model proposed in the original scenario pack to depict this character, but carved the helmet to replace the head by an AOS Stormcast face, and equipped it with a Warcry miniature flail (part of his equipment in the scenario).

As for the guards, they are based on the imperial halberdiers designed by the Perry brothers in the 90s: I have either swapped the heads, or trimmed down the fancy feathers to give the original helmets a more severe look. I have also replaced two halberds by man catchers, very useful to capture new subjects for Lady Margritte's experiments 💀


The full rank:


Monday, May 1, 2023

OWAC VI - The Cannibals

Cannibals, by Martin McKenna

Same crapy old models, but different unit: the cannibals of Wittgendorf. 

If most of the villagers suffer from various afflictions, some went a step further along the path of corruption, and turned towards cannibalism. Hidden in the abandoned temple of Sigmar, they have devoured the majority of the corpses in the crypt and in the graveyard. Now, they want more...

The ghoulish villagers are armed with clubs and bones, or any weapon they could find in the graves. In terms of game, I wanted to count them as Fleglers (flagellants), but they may in the end join the other villagers to form a block of useless Landesturm. We'll see...

In terms of miniatures, you'll recognize some villagers of the Citadel C46 range, two flagellants (one F2 Fighter and one MM65 Marauder) and one F4 mercenary, slightly modified using bits and bones from ghouls and zombies sprues. 

In terms of painting, same colors as for the other villagers, except the red tones that I have reserved for the mouth and the hands of the cannibals.

I have also slightly adapted my "rock and moss" bases, picked some bits from these excellent zombies to give a more sinister look to the unit, with dug up graves and bodies removed, either eaten by the villagers or taken by Lady Magritte for her necromantic experiments.

Right: Illustration from "Death on the Reik", by Martin McKenna

Same bases, this time occupied. Hmm... can't say that all these models are nice and fun to paint!


Rear rank:

 


and front rank:




See you next month with some characters!